Tileland details
- Tileland Instructions
Each instruction is one character.
- Simple squares and turns
444>44<44>44 - Adding hexagons and colours
4o6b>4o6b>4o6b>4o6b>4o6b> - Odd sided polygon like the pentagon naturally turn to the right
4o5b4o5b4o5b4o5b4o5b4o5b4o5b4o5b4o5b4o5b - A spiral has a recognizable pattern in the code
4r>4r>4o4r>4o4o4r>4o4o4o4r>4o4o4o4o4r>4o4o4o4o4o4r>4o4o4o4o4o4o4r>4o4o4o4o4o4o4o4r>
- Simple squares and turns
- Tileland+ code (like having a preprocessor)
- Cutting and pasting using
x(cut all) andx(paste the first clip)
4o5bxvvvvvvvvvv>xvvvvv - A sleight elaboration of the above with
q(reset -- remove all clips)
3o3g<7o3g3o<7ppxvvvvvvv>xvvvvvvv - A complex use of different clips--
n(roll clips left) andm(roll clips right)
q6o4>6p>>>4o>x6o4>xvvvnvmvnvmvnvvmvnvvmvnvvvmvnvvv - A zig-zag patch pattern implemented rolling
q5o3bx5o<3pxvnvnvnvnvnvn>vnvnvnvnvnvn>vnvnvnvnvn>vnvnvnvnvn>vnvnvnvnvn>vnvnvnvnvn>vnvnvnvnvn - Another zig-zag patch pattern implemented rolling
q4o34o4>bx4o3<4o4>pxvnvnvnvn>vnvnvnvn>vnvnvnvn>vnvnvn>vnvnvnvn>vnvnvn>vnvnvnvn>vnvnvn>vnvnvn
- Cutting and pasting using
- Future work
I may switch to SVG formats to render the polygons....